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path: root/src/apis/modrinth.rs
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use serde::Deserialize;

use crate::{Modloader, List};

#[derive(Debug, Deserialize)]
pub struct Project {
    pub slug: String,
    pub title: String,
    pub description: String,
    pub categories: Vec<String>,
    pub client_side: Side,
    pub server_side: Side,
    pub body: String,
    pub additional_categories: Option<Vec<String>>,
    pub project_type: Type,
    pub downloads: u32,
    pub icon_url: Option<String>,
    pub id: String,
    pub team: String,
    pub moderator_message: Option<ModeratorMessage>,
    pub published: String,
    pub updated: String,
    pub approved: Option<String>,
    pub followers: u32,
    pub status: Status,
    pub license: License,
    pub versions: Vec<String>,
}

#[derive(Debug, Deserialize)]
pub struct License {
    pub id: String,
    pub name: String,
    pub url: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ModeratorMessage {
    pub message: String,
    pub body: Option<String>,
}

#[allow(non_camel_case_types)]
#[derive(Debug, Deserialize)]
pub enum Side {
    required,
    optional,
    unsupported
}

#[allow(non_camel_case_types)]
#[derive(Debug, Deserialize)]
pub enum Type {
    r#mod,
    modpack,
    recourcepack
}

#[allow(non_camel_case_types)]
#[derive(Debug, Deserialize)]
pub enum Status {
    approved,
    rejected,
    draft,
    unlisted,
    archived,
    processing,
    unknown
}

#[derive(Debug, Clone, Deserialize)]
pub struct Version {
    pub name: String,
    pub version_number: String,
    pub changelog: Option<String>,
    pub game_versions: Vec<String>,
    pub version_type: VersionType,
    pub loaders: Vec<String>,
    pub featured: bool,
    pub id: String,
    pub project_id: String,
    pub author_id: String,
    pub date_published: String,
    pub downloads: u32,
    pub files: Vec<VersionFile>,
}

#[allow(non_camel_case_types)]
#[derive(Debug, Clone, Deserialize)]
pub enum VersionType {
    release,
    beta,
    alpha
}

#[derive(Debug, Clone, Deserialize)]
pub struct VersionFile {
    pub hashes: Hash,
    pub url: String,
    pub filename: String,
    pub primary: bool,
    pub size: u32,
}

#[derive(Debug, Clone, Deserialize)]
pub struct Hash {
    pub sha512: String,
    pub sha1: String,
}

async fn get(api: String, path: String) -> Result<Vec<u8>, Box<dyn std::error::Error>> {
    let url = format!(r#"{}{}"#, api, path);
    
    dbg!(&url);

    let data = reqwest::get(url)
    .await?
    .bytes()
    .await?
    .to_vec();

    Ok(data)
}


pub async fn project(api: String, name: &str) -> Project {
    let url = format!("project/{}", name);
    let data = get(api, url);

    serde_json::from_slice(&data.await.unwrap()).unwrap()
}

pub async fn projects(api: String, ids: Vec<String>) -> Vec<Project> {
    let all = ids.join(r#"",""#);
    let url = format!(r#"projects?ids=["{}"]"#, all);
    println!("{}", url);

    let data = get(api, url);
    
    serde_json::from_slice(&data.await.unwrap()).unwrap()
}

pub async fn versions(api: String, id: String, list: List) -> Vec<Version> {

    let loaderstr = match list.modloader {
        Modloader::Forge => String::from("forge"),
        Modloader::Fabric => String::from("fabric"),
    };

    let url = format!(r#"project/{}/version?loaders=["{}"]&game_versions=["{}"]"#, id, loaderstr, list.mc_version);

    let data = get(api, url);

    serde_json::from_slice(&data.await.unwrap()).unwrap()
}