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use std::sync::Arc;
use axum::extract::{ws::WebSocket};
use axum::extract::ws::Message;
use dashmap::DashMap;
use time::{Duration, Instant};
use tokio::sync::broadcast::{Sender};
use tracing::{debug, error, trace};
use crate::AppState;
use crate::config::SETTINGS;
pub type PingMap = DashMap<String, PingValue>;
#[derive(Debug, Clone)]
pub struct PingValue {
pub ip: String,
pub online: bool
}
pub async fn spawn(tx: Sender<BroadcastCommands>, ip: String, uuid: String, ping_map: &PingMap) {
let timer = Instant::now();
let payload = [0; 8];
let mut cont = true;
while cont {
let ping = surge_ping::ping(
ip.parse().expect("bad ip"),
&payload
).await;
if let Err(ping) = ping {
cont = matches!(ping, surge_ping::SurgeError::Timeout { .. });
if !cont {
error!("{}", ping.to_string());
}
if timer.elapsed() >= Duration::minutes(SETTINGS.get_int("pingtimeout").unwrap_or(10)) {
let _ = tx.send(BroadcastCommands::PingTimeout(uuid.clone()));
trace!("remove {} from ping_map after timeout", uuid);
ping_map.remove(&uuid);
cont = false;
}
} else {
let (_, duration) = ping.map_err(|err| error!("{}", err.to_string())).expect("fatal error");
debug!("ping took {:?}", duration);
cont = false;
handle_broadcast_send(&tx, ip.clone(), ping_map, uuid.clone()).await;
};
}
}
async fn handle_broadcast_send(tx: &Sender<BroadcastCommands>, ip: String, ping_map: &PingMap, uuid: String) {
debug!("send pingsuccess message");
let _ = tx.send(BroadcastCommands::PingSuccess(uuid.clone()));
trace!("sent message");
ping_map.insert(uuid.clone(), PingValue { ip: ip.clone(), online: true });
trace!("updated ping_map");
tokio::time::sleep(tokio::time::Duration::from_secs(60)).await;
debug!("remove {} from ping_map after success", uuid);
ping_map.remove(&uuid);
}
#[derive(Clone, Debug)]
pub enum BroadcastCommands {
PingSuccess(String),
PingTimeout(String)
}
pub async fn status_websocket(mut socket: WebSocket, state: Arc<AppState>) {
trace!("wait for ws message (uuid)");
let msg = socket.recv().await;
let uuid = msg.unwrap().unwrap().into_text().unwrap();
trace!("Search for uuid: {:?}", uuid);
let device_exists = state.ping_map.contains_key(&uuid);
match device_exists {
true => {
let _ = socket.send(process_device(state.clone(), uuid).await).await;
},
false => {
debug!("didn't find any device");
let _ = socket.send(Message::Text(format!("notfound_{}", uuid))).await;
},
};
let _ = socket.close().await;
}
async fn process_device(state: Arc<AppState>, uuid: String) -> Message {
let pm = state.ping_map.clone().into_read_only();
let device = pm.get(&uuid).expect("fatal error");
debug!("got device: {} (online: {})", device.ip, device.online);
match device.online {
true => {
debug!("already started");
Message::Text(format!("start_{}", uuid))
},
false => {
loop{
trace!("wait for tx message");
let message = state.ping_send.subscribe().recv().await.expect("fatal error");
trace!("got message {:?}", message);
return match message {
BroadcastCommands::PingSuccess(msg_uuid) => {
if msg_uuid != uuid { continue; }
trace!("message == uuid success");
Message::Text(format!("start_{}", uuid))
},
BroadcastCommands::PingTimeout(msg_uuid) => {
if msg_uuid != uuid { continue; }
trace!("message == uuid timeout");
Message::Text(format!("timeout_{}", uuid))
}
}
}
}
}
}
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