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pub mod apis;
pub mod cache;
pub mod commands;
pub mod config;
pub mod db;
pub mod error;
pub mod files;
use std::{fmt::Display, fs::{File, remove_file, self}, io::{Write, Read}, time::Duration};
pub use apis::*;
use apis::modrinth::{get_game_versions, GameVersion, GameVersionType};
pub use commands::*;
use error::{ErrorType, MLError, MLE};
use serde::{Deserialize, Serialize};
pub static PROGRESS_CHARS: &str = "#>-";
#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
pub enum Modloader {
#[serde(rename(serialize = "fabric", deserialize = "fabric"))]
Fabric,
#[serde(rename(serialize = "forge", deserialize = "forge"))]
Forge,
#[serde(rename(serialize = "quilt", deserialize = "quilt"))]
Quilt,
}
impl Modloader {
pub fn from(string: &str) -> MLE<Modloader> {
match string {
"forge" => Ok(Modloader::Forge),
"fabric" => Ok(Modloader::Fabric),
"quilt" => Ok(Modloader::Quilt),
_ => Err(MLError::new(ErrorType::ArgumentError, "UNKNOWN_MODLOADER")),
}
}
}
impl Display for Modloader {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Modloader::Fabric => write!(f, "fabric"),
Modloader::Forge => write!(f, "forge"),
Modloader::Quilt => write!(f, "quilt"),
}
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub enum VersionLevel {
#[serde(rename(serialize = "release", deserialize = "release"))]
Release,
#[serde(rename(serialize = "snapshot", deserialize = "snapshot"))]
Snapshot,
Version(String)
}
/// Checks if update needed (time)
/// if yes: get versions, update
pub async fn check_game_versions(path: &str, force: bool) -> MLE<()> {
let creation_time = fs::metadata(path)?.created()?;
if !force && creation_time.elapsed().unwrap() < Duration::from_secs(60 * 60 * 24) { return Ok(()); }
print!("Update minecraft versions");
std::io::stdout().flush()?;
let versions = get_game_versions().await;
remove_file(path)?;
let mut file = File::create(path)?;
file.write_all(serde_json::to_string_pretty(&versions)?.as_bytes())?;
println!(" ✓");
Ok(())
}
/// Loads game versions from file
pub fn load_game_versions(path: &str) -> MLE<Vec<GameVersion>> {
let mut file = File::open(path)?;
let mut data = String::new();
file.read_to_string(&mut data)?;
let versions: Vec<GameVersion> = serde_json::from_str(&data)?;
Ok(versions)
}
impl VersionLevel {
pub fn from(str: &str) -> Self {
match str {
"release" => VersionLevel::Release,
"snapshot" => VersionLevel::Snapshot,
_ => VersionLevel::Version(String::from(str)),
}
}
pub async fn get(self, versions_path: &str, force_update: bool) -> MLE<String> {
let path = format!("{}/versions.json", versions_path);
check_game_versions(&path, force_update).await?;
let mut versions = load_game_versions(&path)?.into_iter();
match self {
VersionLevel::Release => {
let release = versions.find(|ver| ver.version_type == GameVersionType::release).unwrap();
println!("{:?}", release);
Ok(release.version)
},
VersionLevel::Snapshot => {
let snapshot = versions.find(|ver| ver.version_type == GameVersionType::snapshot).unwrap();
println!("{:?}", snapshot);
Ok(snapshot.version)
},
VersionLevel::Version(v) => {
if versions.any(|ver| ver.version == v) {
Ok(v)
} else {
Err(MLError::new(ErrorType::ConfigError, "unknown minecraft version"))
}
},
}
}
}
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