use crate::{ config::Cfg, db::{ config_change_current_list, config_get_current_list, lists_get, lists_insert, lists_remove, lists_version, lists_get_all_ids, }, error::{MLE, MLError, ErrorType}, update, Modloader, }; #[derive(Debug, Clone, PartialEq, Eq)] pub struct List { pub id: String, pub mc_version: String, pub modloader: Modloader, pub download_folder: String, } pub fn get_current_list(config: &Cfg) -> MLE { let id = config_get_current_list(config)?; lists_get(config, &id) } pub fn list_add( config: &Cfg, id: &str, mc_version: &str, modloader: &Modloader, directory: &str, ) -> MLE<()> { lists_insert(config, id, mc_version, modloader, directory) } pub fn list_change(config: &Cfg, id: String) -> MLE<()> { if !lists_get_all_ids(config)?.into_iter().any(|l| l == id) { return Err(MLError::new(ErrorType::ArgumentError, "List not found")); }; println!("Change default list to: {}", id); config_change_current_list(config, id) } pub fn list_remove(config: &Cfg, id: String) -> MLE<()> { //TODO add logging lists_remove(config, id) } ///Changing the current lists version and updating it /// /// #Arguments /// /// * `config` - The current config /// * `args` - All args, to extract the new version pub async fn list_version( config: &Cfg, id: &str, mc_version: String, download: bool, delete: bool, ) -> MLE<()> { println!( "Change version for list {} to minecraft version: {}", id, mc_version ); lists_version(config, id, &mc_version)?; println!( "\nCheck for updates for new minecraft version in list {}", id ); let list = lists_get(config, id)?; update(config, vec![list], true, download, delete).await } pub fn list_list(config: &Cfg) -> MLE<()> { let lists = lists_get_all_ids(config)?; for list in lists { let l = lists_get(config, &list)?; println!("{}: | {} | {}", l.id, l.mc_version, l.modloader) } Ok(()) }