use std::{
fs::{create_dir_all, File},
io::{Read, Write},
path::Path,
};
use indicatif::{ProgressBar, ProgressStyle};
use serde::{Deserialize, Serialize};
use crate::{
check_game_versions, db::db_setup, error::MLE, Modloader, VersionLevel,
};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Cfg {
pub data: String,
pub cache: String,
pub versions: String,
pub defaults: Defaults,
pub apis: Apis,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Apis {
pub modrinth: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Defaults {
pub modloader: Modloader,
pub version: VersionLevel,
}
impl Cfg {
pub async fn init(path: Option<String>) -> MLE<Self> {
let configfile = match path.clone() {
Some(p) => p,
None => dirs::config_dir()
.unwrap()
.join("modlist")
.join("config.toml")
.to_string_lossy()
.to_string(),
};
let mut file = match File::open(&configfile) {
Ok(file) => file,
Err(err) => {
if err.kind() == std::io::ErrorKind::NotFound && path.is_none()
{
create_config(&configfile)?;
File::open(&configfile)?
} else {
return Err(err.into());
}
}
};
let mut content = String::new();
file.read_to_string(&mut content)?;
let config = toml::from_str::<Cfg>(&content)?;
//Check cache
if !Path::new(&config.cache).exists() {
create_cache(&config.cache)?;
};
//Check database
let datafile = format!("{}/data.db", config.data);
match File::open(&datafile) {
Ok(..) => (),
Err(..) => create_database(&datafile)?,
};
//Check versions
let versionfile = format!("{}/versions.json", config.versions);
if let Ok(..) = File::open(&versionfile) { } else {
create_versions_dummy(&versionfile).await?;
check_game_versions(&versionfile, true).await?;
}
Ok(config)
}
}
fn create_config(path: &str) -> MLE<()> {
let p = ProgressBar::new(1);
p.set_style(ProgressStyle::with_template("{wide_msg}").unwrap());
p.set_message("Create default config");
let cache_dir = dirs::cache_dir()
.unwrap()
.join("modlist")
.to_string_lossy()
.to_string();
let default_cfg = Cfg {
data: cache_dir.clone(),
cache: format!("{cache_dir}/cache"),
versions: cache_dir,
defaults: Defaults {
modloader: Modloader::Fabric,
version: VersionLevel::Release,
},
apis: Apis {
modrinth: String::from("https://api.modrinth.com/v2/"),
},
};
create_dir_all(path.split("config.toml").collect::<Vec<&str>>()[0])?;
let mut file = File::create(path)?;
file.write_all(toml::to_string(&default_cfg)?.as_bytes())?;
p.finish_with_message(format!("Created default config ({path})"));
Ok(())
}
fn create_database(path: &str) -> MLE<()> {
let p = ProgressBar::new(1);
p.set_style(ProgressStyle::with_template("{wide_msg}").unwrap());
p.set_message("Create database");
File::create(path)?;
db_setup(path)?;
p.finish_with_message(format!("Created database ({path})"));
Ok(())
}
fn create_cache(path: &str) -> MLE<()> {
let p = ProgressBar::new(1);
p.set_style(ProgressStyle::with_template("{wide_msg}").unwrap());
p.set_message("Create cache");
create_dir_all(path)?;
p.finish_with_message(format!("Created cache ({path})"));
Ok(())
}
async fn create_versions_dummy(path: &str) -> MLE<()> {
let p = ProgressBar::new(1);
p.set_style(ProgressStyle::with_template("{wide_msg}").unwrap());
p.set_message("Create version file");
File::create(path)?;
p.finish_with_message(format!("Created version file ({path})"));
Ok(())
}